Thank you for visiting my portfolio! As a game artist, I’ve had the opportunity to work in many areas, from visual development to 3D modeling and graphic design. At Disney, I was lucky to be mentored by some of my heroes. I developed character design, prop design and background painting skills and evolved to a Senior Artist. Moving to Insomniac Games, I dove into 3D modeling and truly learned about hands on game development in the trenches of Insomniac’s game teams. Working on many of Insomniac’s top titles from pre-production through post production, including Ratchet and Clank, Sunset Overdrive and Spiderman, my passion for game development evolved into a true appreciation for the industry and art form. As an Art Director for Jam City, I’ve had the opportunity to develop some exciting games with celebrated IP, and collaborate closely with an amazing art team. Please enjoy!