Sunset Overdrive is a 3rd Person, Open World shooter. It was a pleasure to work on this massive, stylized and vibrant game. I was responsible for envisioning the style for the player forts of the game. We developed a painterly rendering style that utilized blend maps and vertex painting. I worked closely with a concept artist and designer to flesh out the gameplay spaces. I was also responsible for modeling, texturing and graphic design for various locations around the open world.